Nida Syed – Concept Artist
“Trust yourself and trust your work.”
Alexandra Alvarez – 2D Artist/Animator
“It’s not natural talent that got me this far it’s PRACTICE!”
Brandon Smith – CEO
“I’m either making really weird games, or really weird noises.”
Hilda Karugabira – Principal Animator
“Have fun will travel.”
Lulu LaMer – Director of Studio Development
“I’m serious, curious, dedicated, and excited about figuring out how to get things done in the most mutually-agreeable way possible.”
Curiosity at what makes a game fun, or different, or unique, or maybe not fun - I think that’s important to any game designer.
Barbie – Game Developer
“You Can Be Anything!”
Sara Guinness – Senior Producer
“Never a dull moment, and I wouldn’t want it any other way.”
Theresa Duringer – CEO
“I’m a game jam junkie indie ninja making games and taking names.”
I had just thought to myself there, that even though it was crazy late at night, all of my friends were out partying, that I was actually having fun working on these animations. I figured then that if I could get paid for this, I’d be set.