Daniel Padillia – Aspiring Game Dev / WAGD Team
“I’m learning the rules of the game and going to play them better.”
Neil Jones – Art Director
“I’m a charismatic egomaniac that asks too many questions.”
Robin Hunicke – Founder / CEO
“Game designer, food explorer, friend seeker, life lover.”
In Memoriam – Clarence Johnson
“We will miss you, brother.”
I find that wherever I go, people generally respect hustle, provided it’s applied with a decent amount of charm and tact.
Justin Woodward – Creative Lead Chef
“Cool, calm and resilient.”
Larry Charles – Senior Game Designer
“Hopeless romantic who believes everything that is impossible just hasn’t been done, yet.”
Be a sponge. Absorb everything. You’ll never know what random source of inspiration may trigger your next idea.
Ou Li – User Interface Designer
“The little cockroach who cannot be killed.
打不死的小強”
Andrew Augustin – Indie Game Developer / Creative Director
“A self-motivated, hard working artist who will learn whatever he needs in order to accomplish every goal towards a major dream.”